Solution Graphics
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Entries by Dave (423)

Monday
Jul062015

Day 7 more research

I’ll start with a pic of the fake water wheel, added in the 1970’s.

It likely came from another mill. the verticle brick work was where the original woods mill was attached that housed the horizontal turbine that really powered the mill.

The distinctive brick was made from local clay on site. The building on the far side with the tall square chimney is a smithy and works today.

Monday
Jul062015

Day 6 (after the holiday)

I’m deep into the textures with the major walls layed out, but still at least a week and probably more. I need to go back on site to take additional photos and clarify some details.

Thursday
Jul022015

Day 4/5 and onward

With the first set of templates layed out to scale it’s back to the photos.  First task is creating the brick master.  One might assume I just photograph the wall and be done.  I wish.  To maintain our level of resolution, I have to recreate each wall as a composit from close up detail pix.

 

It takes 2 to 3 hours to recreate a brick wall with enough charecter, minimal repeating paterns are a priority.  Lens distortion, contrast, the list goes on.  Each door, window, board and detail gets a couple of hours of attention.

Heres the first complete wall.  Approx 1/3rd resolution.

Wednesday
Jul012015

Day 3 of the process

Once I’m satisfied with the 3D model it is converted into a .3ds file and exported to Pepacura, a Japanese program that unwraps/unfolds the model into a 2D flat image. The first unfold is never 100% correct and further editing is done.

editing takes a couple of hours.

At this stage I know that when folded the fit of the kit is perfect.  We’re finally ready for Photoshop.

After importing the template.  I cut it up and scale it to fit 8.5”X11” paper in Oscale.  A page in O is approximatly 30’ x 40’ usable feet.  This 3 story building just barely fits.  Tomorrow I will start adding photographic textures.